Random Weapon
Mon, 2011-11-21 19:18 — mikade
Random Weapon is a style where each hedgehog gets one random weapon per turn. Weapons are reset after each turn, so stockpiling is not possible.
See also
Balanced Random WeaponAppendix
Available weapons
These are the weapons you can get (all weapons have equal probability):- Grenade
- Cluster Bomb
- Bazooka
- Homing Bee
- Shotgun
- Mine
- Desert Eagle
- Minigun
- Dynamite
- Shoryuken
- Whip
- Pick Hammer
- Baseball Bat
- Teleport
- Mortar
- Cake
- Seduction
- Watermelon Bomb
- Hellish hand-grenade
- Drill Rocket
- Ballgun
- RC Plane
- Sniper Rifle
- Molotov Cocktail
- Birdy
- Blow Torch
- Old Limburger
- Flamethrower
- Sticky Mine
- Hammer
These weapons are only available in open maps (without a border):
Utilities
The following utilities may be found in crates, all with an equal probability:- Parachute
- Construction (2 per crate)
- Switch Hedgehog
- Low Gravity
- Extra Damage
- Invulnerable
- Extra Time
- Laser Sight
- Vampirism
- Flying Saucer
- Portable Portal Device
- Resurrector
Note that you can only keep a collected utility for the rest of the turn. If you don't use the utility in this turn, you lose it.